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Building the Open Metaverse | The Future of Shopping: 3D Experiences W/ Neha Singh of Obsess.vr

March 21, 2026
in Metaverse
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On this podcast episode, Neha Singh, Founder and CEO of Obsess.vr, delves into her journey and the modern strides her firm is making on the planet of e-commerce. Singh, whose background uniquely blends laptop science from MIT and style research from FIT, has channeled her twin experience into founding Obsess.vr. The platform transforms conventional on-line buying into immersive 3D digital retailer experiences, enhancing how shoppers interact with manufacturers.

Singh’s profession started with roles at Google and a luxurious e-commerce startup, ultimately main her to Vogue, the place she launched numerous digital merchandise. This numerous expertise supplied her with insights into each the tech and style industries, laying the muse for Obsess.vr. Based in 2016, Obsess.vr companions with top-tier manufacturers like Dior, L’Oreal, and Crate & Barrel, creating digital buying environments that replicate the discovery-driven buying of bodily shops.

Singh discusses the shortcomings of present e-commerce interfaces, which frequently cut back merchandise to small thumbnails on a white background. This setup fails to convey the model story and the experiential side of buying. Obsess.vr addresses this by leveraging real-time 3D expertise to create branded, interactive digital shops. These environments are accessible by way of internet hyperlinks and combine seamlessly with current e-commerce platforms, making it straightforward for shoppers to have interaction with them on any gadget.

The platform’s use of WebGL and Three.js ensures quick load occasions and high-quality rendering, important for preserving customers engaged. Singh emphasizes the significance of making each photorealistic and fantastical digital environments, relying on the model’s imaginative and prescient. Obsess.vr additionally incorporates gamification components, equivalent to scavenger hunts and customized video games, which considerably enhance consumer engagement and conversion charges.

A key side of Obsess.vr’s technique is its give attention to accessibility and integration. The platform integrates with main e-commerce methods like Salesforce and Shopify, permitting for seamless product information synchronization and enhanced buyer experiences. Singh additionally highlights the significance of creating these digital experiences accessible by way of numerous channels, together with social media, electronic mail, and even QR codes in bodily shops.

Singh envisions a future the place the web is inherently 3D, with digital buying changing into a typical a part of the web expertise. Obsess.vr goals to be on the forefront of this transformation, offering manufacturers with instruments to create and handle immersive digital experiences. The corporate can also be exploring using generative AI to streamline the creation of 3D fashions and environments, additional lowering manufacturing time and prices.

The podcast additionally touches on modern initiatives just like the digital retailer for K18 haircare, which educates customers about hair construction by way of interactive 3D experiences, and using AI in extending historic advert campaigns into immersive environments for Elizabeth Arden. Singh’s strategy demonstrates how manufacturers can use digital areas not only for promoting merchandise, however for creating memorable, instructional experiences that construct long-term buyer relationships.

In conclusion, Neha Singh’s Obsess.vr is pioneering the subsequent evolution of e-commerce, mixing cutting-edge expertise with artistic model storytelling. By making digital buying partaking, accessible, and built-in, Obsess.vr is about to revolutionize how shoppers work together with manufacturers on-line, making 3D digital shops a vital part of the longer term web.

Present Notes

On this podcast episode, Neha Singh, Founder and CEO of Obsess.vr, delves into her journey and the modern strides her firm is making on the planet of e-commerce. Singh, whose background uniquely blends laptop science from MIT and style research from FIT, has channeled her twin experience into founding Obsess.vr. The platform transforms conventional on-line buying into immersive 3D digital retailer experiences, enhancing how shoppers interact with manufacturers. Singh’s profession started with roles at Google and a luxurious e-commerce startup, ultimately main her to Vogue, the place she launched numerous digital merchandise. This numerous expertise supplied her with insights into each the tech and style industries, laying the muse for Obsess.vr. Based in 2016, Obsess.vr companions with top-tier manufacturers like Dior, L’Oreal, and Crate & Barrel, creating digital buying environments that replicate the discovery-driven buying of bodily shops. Singh discusses the shortcomings of present e-commerce interfaces, which frequently cut back merchandise to small thumbnails on a white background. This setup fails to convey the model story and the experiential side of buying. Obsess.vr addresses this by leveraging real-time 3D expertise to create branded, interactive digital shops. These environments are accessible by way of internet hyperlinks and combine seamlessly with current e-commerce platforms, making it straightforward for shoppers to have interaction with them on any gadget. The platform’s use of WebGL and Three.js ensures quick load occasions and high-quality rendering, important for preserving customers engaged. Singh emphasizes the significance of making each photorealistic and fantastical digital environments, relying on the model’s imaginative and prescient. Obsess.vr additionally incorporates gamification components, equivalent to scavenger hunts and customized video games, which considerably enhance consumer engagement and conversion charges. A key side of Obsess.vr’s technique is its give attention to accessibility and integration. The platform integrates with main e-commerce methods like Salesforce and Shopify, permitting for seamless product information synchronization and enhanced buyer experiences. Singh additionally highlights the significance of creating these digital experiences accessible by way of numerous channels, together with social media, electronic mail, and even QR codes in bodily shops. Singh envisions a future the place the web is inherently 3D, with digital buying changing into a typical a part of the web expertise. Obsess.vr goals to be on the forefront of this transformation, offering manufacturers with instruments to create and handle immersive digital experiences. The corporate can also be exploring using generative AI to streamline the creation of 3D fashions and environments, additional lowering manufacturing time and prices. The podcast additionally touches on modern initiatives just like the digital retailer for K18 haircare, which educates customers about hair construction by way of interactive 3D experiences, and using AI in extending historic advert campaigns into immersive environments for Elizabeth Arden. Singh’s strategy demonstrates how manufacturers can use digital areas not only for promoting merchandise, however for creating memorable, instructional experiences that construct long-term buyer relationships. In conclusion, Neha Singh’s Obsess.vr is pioneering the subsequent evolution of e-commerce, mixing cutting-edge expertise with artistic model storytelling. By making digital buying partaking, accessible, and built-in, Obsess.vr is about to revolutionize how shoppers work together with manufacturers on-line, making 3D digital shops a vital part of the longer term web.

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Constructing the Open Metaverse is a podcast hosted by Patrick Cozzi (Cesium) and Marc Petit that invitations a broad vary of technical consultants to share their insights on how the neighborhood is constructing the metaverse collectively. 

 

#BuildingTheOpenMetaversePodcast #MetaversePodcast #Metaverse

Hosted by Simplecast, an AdsWizz firm. See pcm.adswizz.com for details about our assortment and use of non-public information for promoting.

What’s Constructing the Open Metaverse?

The metaverse is an open and immersive community for gaming, social engagement, and enterprise collaboration, enabled by a breadth of expertise that features recreation engines, AR wearables, real-world scans, and VR. On Constructing the Open Metaverse, hosts Patrick Cozzi and Marc Petit invite a broad vary of technical consultants to share their insights on how the neighborhood is constructing the metaverse collectively.



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Tags: buildingExperiencesFuturemetaverseNehaObsess.vrOpenShoppingSingh
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